During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. 16 were rented out illegally to the TerraGroup corporation. The industrial estate and facilities of Chemical Plant No. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. They are used to create artificial borders on Customs, Lighthouse, Reserve and Woods.Ī large area of industrial park land situated adjacent to the factory zone. It is therefore essential for survival to retreat immediately when being targeted by a one, as taking cover is pointless. They should be avoided under all circumstances, not at last because the player's health will be set to 1% after dying to them. They are invisible, non-killable and can shoot through any object. While they are used to create artificial borders on Woods, they can also be found scattered around the water treatment plant on Lighthouse and near the "CCP Temporary" extract on Shoreline.īorder Snipers are marked by various warning signs. It is therefore impossible to detect a mine, let alone clear a minefield. The mines are invisible, respawn after they detonate and can only be triggered by players. Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g.
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